First of all, I'm a solution developer using programming languages as tools to make things done and my background is dealing with large-scale Internet applications, databases.
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Neverath - under development
nTurn: Turn Based Battle Engine
nTurn provides a platform to handle sync and async player-related actions for browser based games.
It doesn't matter how many player you have. nTurn calculates moves automatically and divides to players as many as it can at the time.
It's under development right now.